{
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
}

{$IFNDEF M_FORTUNEMSG}
{$DEFINE M_FORTUNEMSG}

const
  MIN_FORTUNEMSG	= 10;
  MAX_FORTUNEMSG  = 1024;
  FORTUNE_BUFSIZE = (MAX_FORTUNEMSG+1);

//returns the fortune message (from a random file)
//wParam=0
//lParam=(AnsiChar *)buffer or 0
//returns (AnsiChar *)status msg (buffer if specified), or 0 on failure
//If lParam != 0 then the fortune msg is to be stored there, make sure
//its length is at least equal to FORTUNE_BUFSIZE. If lParam == 0, then 
//the plugin will allocate the memory, but don't forget to free it (the
//return value) using MS_FORTUNEMSG_FREEMEMORY (but only if you specify lParam=0!!!)
  MS_FORTUNEMSG_GETMESSAGE = 'FortuneMsg/GetMessage';

//returns the fortune message for a protocol
//wParam=(AnsiChar*)szProtoName
//lParam=(AnsiChar *)buffer or 0
//returns (AnsiChar *)status msg (buffer if specified), or 0 on failure
//If lParam != 0 then the fortune msg is to be stored there, make sure
//its length is at least equal to FORTUNE_BUFSIZE. If lParam == 0, then 
//the plugin will allocate the memory, but don't forget to free it (the
//return value) using MS_FORTUNEMSG_FREEMEMORY (but only if you specify lParam=0!!!)
  MS_FORTUNEMSG_GETPROTOMSG = 'FortuneMsg/GetProtoMessage';

//returns the fortune status message for a status
//wParam=(int)status
//lParam=(AnsiChar *)buffer or 0
//returns (AnsiChar *)status msg (buffer if specified), or 0 on failure
//If lParam != 0 then the fortune msg is to be stored there, make sure
//its length is at least equal to FORTUNE_BUFSIZE. If lParam == 0, then 
//the plugin will allocate the memory, but don't forget to free it (the
//return value) using MS_FORTUNEMSG_FREEMEMORY (but only if you specify lParam=0!!!)
  MS_FORTUNEMSG_GETSTATUSMSG = 'FortuneMsg/GetStatusMessage';

//frees the memory allocated by one of the other three services
//wParam=0
//lParam=(void *)pointer to the memory to be freed
//(the returned value from one of the other three services if called with lParam=0)
//return value: 0 on success, -1 on failure (argument was NULL)
  MS_FORTUNEMSG_FREEMEMORY = 'FortuneMsg/FreeMemory';


//this service was created for being used by Variables plugin
//wParam=0
//lParam=(ARGUMENTSINFO *) see m_variables.h for description of the structure
//returns (AnsiChar *)status msg, or 0 on failure
  MS_FORTUNEMSG_FROMVARIABLES = 'FortuneMsg/FromVariables';

{$ENDIF}
